Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You?ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light.
You don?t need experience with Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away?whether you?re an artist, designer, hobbyist, student, or engineer.
With Arduino, you can build objects that respond to light, sound touch and movement and it has also been used for musical instruments, robots, light sculptures, games, interactive furniture and even clothing! With the Arduino Cookbook, you don’t need prior experience with programming, it’s organized in ‘recipes’ that make it easy even for us novices!
Arduino is used in many educational programs around the world, particularly by designers and artists who want to easily create prototypes but do not need a deep understanding of the technical details behind their creations. Because it is designed to be used by nontechnical people, the software includes plenty of example code to demonstrate how to use the Arduino board’s various features.
An Arduino Board – Hardware – Courtesy of Arduino Playground. |
After you have your Hardware, the Arduino Cookbook will walk you through installing your software and using the Integrated Development Environment (IDE) for the basic steps. Essentially the Cookbook is designed to help you:
- Get up to speed on the Arduino board and essential software concepts quickly
- Learn basic techniques for reading digital and analog signals
- Use Arduino with a variety of popular input devices and sensors
- Drive visual displays, generate sound, and control several types of motors
- Interact with devices that use remote controls, including TVs and appliances
- Learn techniques for handling time delays and time measurement
- Apply advanced coding and memory handling techniques
- Sending Messages Using Low-Cost Tranceivers
- Communicating with Bluetooth Devices
- Updating Third-Party Libraries for Arduino 1.0
- Uploading Sketches Using a Programmer
- Replacing the Arduino Bootloader
- Reprogram the Uno to Emulate a Native USB Device
Purchase: You can purchase O’REILLY’s Arduino Cookbook by Michael Margolis on Amazon for $27.68.